![]() ![]() String_var GetStringIniSetting "settingGroup:settingName" SetRefVariable variableName anyForm Quest Sets a form variable on a ref or a quest: SetVariable variableName variableValue Quest Ref.SetVariable variableName variableValue Sets a numeric variable on a ref or a quest: Version of Print that only display something if the script is in debug mode. (nothing) ClearHotkeyItem whichHotkey:shortīoth ported from OBSE by Luthien Anarion. (nothing) SetHotkeyItem whichHotkey:short item:refĬlears the item associated with the specified hotkey. (refs:Array) GetInvRefsForItem baseObject:ref Returns an array of temp refs to objects of the specified type in the calling container ![]() Returns 1 if the calling object is currently being wornĬurrently, it must be called on an InventoryRef, though. It does so without modifying the executable files on disk, so there are no permanent side effects.ĭownload (version 4.5): /nvse_4_5.7z- compatible with runtime 1.4.0.525 and editor 1.4.0.518, plus the German "no gore" version.Ĭheck the documentation page at the GECK Wiki :Īll String and array map modification are protected by a critical section due to concurrency issues. The New Vegas Script Extender, or NVSE for short, is a modder's resource that expands the scripting capabilities of Fallout: NV.
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